Tag: zig
All the articles with the tag "zig".
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Go and Zig
Published: Oct 27, 2026Belgrade, SerbiaAndrew Kelley says Go does less with less while Zig does more with less. Here is how I split work between the two and keep agents on the right side of the line.
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Fuzz Testing
Published: Aug 2, 2026Updated: Aug 2, 2026Budva, MontenegroI use fuzz testing to find faults in the logic I own, then use simulation to make failures in the wider system reproducible.
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Cozy Games
Published: May 21, 2025Updated: Aug 2, 2026Punta Cana, Dominican RepublicExploring the rise of cozy games, their surprising benefits, and the pragmatic realities of building the next Stardew Valley in 2025 with Zig.
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Engineless Games
Published: May 20, 2025Updated: Aug 2, 2026Punta Cana, Dominican RepublicChallenging the monolithic engine dogma: How Zig, coupled with web-inspired tooling via Datastar, offers a simpler, more powerful path for game development in 2025.